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Rigging in Maya for Beginners- Part 2
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PROMO VIDEO (1:43)
INTRODUCTION VIDEO (2:38)
Resources
Zip File
Basics Of Character Rigging Part 1
Overview- Basics Of Character Rigging Part 1 (0:52)
How To Add A Joint (12:32)
How To Change Joint Size (3:07)
How To Use X-Ray Joints (3:11)
How To Move A Joint (2:49)
What Is Skinning (6:23)
How To Paint Weights Part 1 (12:26)
How To Paint Weights Part 2 (13:29)
How To Add Controls (12:41)
How To Make Custom Controls (6:47)
How To Color Controls (5:54)
How To Attach 2 Separate Controls (7:26)
How To Change Multiple Control's Colors Simultaneously (6:15)
What Is Freeze Transforms (3:52)
What Is Delete History (5:32)
How To Lock/Hide Controls (4:16)
How To Lock/Hide Multiple Control's Simultaneously (4:23)
How To Make A Control Nonkeyable (3:46)
How To Add/Edit/Delete An Attribute (8:48)
What Is The Connection Editor (5:15)
How To Limit Information (6:28)
Basics Of Character Rigging Part 1 Quiz
Basics Of Character Rigging Part 2
Overview- Basics Of Character Rigging Part 2 (0:44)
What Is The IK Handle (8:51)
What Is The IK Spline Handle (7:06)
How To Insert Joints (4:48)
How To Reroot Skeleton (2:49)
How To Remove Joints (2:13)
How To Disconnect Joints (2:39)
How To Connect Joints (5:06)
How To Mirror Joints (6:53)
How To Orient Joints (4:23)
What Is Joint Labelling (4:47)
What Is Rigid Bind (5:41)
How To Add A Joint To A Skinned Mesh (5:28)
How To Remove Influence (4:32)
How To Detach Skin (3:08)
What Is Go To Bind Pose (4:30)
How To Move Skinned Joint (5:31)
How To Mirror Skin Weights (6:06)
What Is Hammer Weights (5:50)
Basics Of Character Rigging Part 2 Quiz
Basics Of Constraints
Overview- Basics Of Constraints (0:57)
How To Use Point Constraint (4:03)
How To Use Aim Constraint (12:02)
How To Use Orient Constraint (4:34)
How To Use Scale Constraint (4:28)
How To Use Parent Constraint (4:38)
How To Use Geometry Constraint (8:12)
How To Use Normal Constraint (5:57)
How To Use Tangent Constraint (5:09)
How To Use Point On Poly Constraint (9:09)
How To Use Closest Point Constraint (9:39)
How To Use Pole Vector Constraint (11:05)
Basics Of Constraints Quiz
Tips And Tricks Of Rigging Part 1
Overview- Tips And Tricks Of Rigging Part 1 (1:12)
How To Know Where To Place Joints Part 1 (11:27)
How To Know Where To Place Joints Part 2 (12:07)
How To Place Joints On Fingers (12:37)
How To Use Search/Replace And Prefix (5:16)
How To Do A Reverse Foot Rig (19:04)
How To Do An IK/FK Switch (16:23)
How To Customize A Shelf (7:30)
How To Save a Customized Controller Shape (3:44)
How To Place Controllers In An Angle Properly (7:44)
How To Fix Double Transforms (8:31)
Tips And Tricks Of Rigging Part 1 Quiz
Tips And Tricks Of Rigging Part 2
Overview- Tips And Tricks Of Rigging Part 2 (1:13)
How To Find The Center Of The Eye When Placing Joint (6:19)
How To Make A Piston Rig (8:08)
How To Rig Wires (10:15)
How To Rig A Paper Part 1 (9:05)
How To Rig A Paper Part 2 (12:42)
How To Rig A Tank Thread (8:59)
What To Check In A Model To Know It Is Production Ready (6:48)
What Is An Ideal Naming Convention (8:14)
What Is An Ideal Coloring And Shaping Convention For Controls (9:38)
How To Have A Clean Scene (9:19)
Tips And Tricks Of Rigging Part 2 Quiz
BONUS LECTURE
How to get private tutoring?
Overview- Basics Of Constraints
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